Dev Log #3

I was planning to just update once a month, but I hit a bit of a milestone and wanted to share. I got a rudimentary tile set done, including grass, dirt, and a house. I just need them to be able to test whether I can make an animated sprite move around a background, and not walk across the roof of the house or anything.

The house was a bit scary for me, so I kept putting it off. I finally told myself it didn’t need to look good and just needed to be done, polish can come later. This is what I got done:

I thought it was funny because my art skills visibly improved while working on the house, and you can pretty much guess in which order I completed each section. I will definitely have to rework this piece so it looks a little less wonky, but right now I love it’s charming, crooked little self.

I am currently nearly done creating a sprite sheet for the character, and then the next huge step will be seeing if all the coding practice and Udemy practice I’ve been doing are enough to make my character wander about. We’ll see!

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