Things are going really well with the game. I have figured out:
- How to make the character go behind and in front of the building, but not walk up through the roof.
- Why my character would not get close to the building
- How to get the character to open the door when you press E
Now I’m starting the inventory system, which is progressing very smoothly. Unity really excels at making this sort of thing easy, and I’ve already whipped together a menu. Next is to make a script that will let you bring it up when you press a key, and also pause the game.
My current goal is to get “the farm” 90% done and then start the town. I believe the game will be playable with just the town and the farm, and I can add more things once I’ve had a chance to test it in a variety of scenarios.
New story is also going great! I’m planning to use it for NaNoWriMo, and almost have the entire thing outlined. I’ll be adding details, character profiles, and scene descriptions to help me visualize it soon.